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Imdone

General - Pre-round timer increased from 6 seconds to 12 seconds Heroes - Each point of Strength now grants 7 hp, down from 17. - All heroes now gain 24 hp upon leveling up. Intervention - Damage reduction reduced from 40% to 35% - Now can be dispelled by both strong and soft dispels A/A+ Scroll - Debuff can no longer be removed by refresh effects - Debuff duration reduced from 30 seconds to 15 seconds Angra Mainyu True Form: Demon Core - Health regeneration increased from 5% / 8% / 11% / 14% / 17% to  8% / 11% / 14% / 17% / 20% Cu Chulainn Gae Bolg - Cast point reduced from 1 to 0.8 - Cast range reduced from 350 to 250 - Cast range buffer increased from 100 to 500 - Cu dashes towards the target when the cast completes. - If Attribute: The Heartseeker is acquired, the Heartbreak threshold will be based on the higher value between its original value or the percentage of target’s max health value. Diarmuid Double Spearmanship - Duration increased from 6 / 7 /

AUO Slight Rework, 1.3b

Astolfo La Black Luna - Silence duration per tick increased from 0.5 seconds to 0.6 seconds Attribute: Evaporation of Sanity - Bash duration increased from 0.5 seconds to 1 second Diarmuid General - Strength growth increased from 0.8 to 1.1 - Intelligence growth increased from 0.6 to 0.8 - Base armor increased by 1 - Base hp increased by 25 - Base mana regeneration increased from 1.5 to 4.5 per second Mind’s Eye - No longer grants bonus 35 armor on activation - Grants 75% evasion on activation - Magic resist on activation increased from 35% to 50% - Duration increased from 1.5 seconds to 2.5 seconds. Attribute: Crimson Rose of Exorcism - Will now always burn mana by the same amount in addition to reducing max mana. - Mana reduction increased from 300 to 325 (Mana is always burned before max mana is reduced, thus from 1000 mana, the target will lose 325 mana, then have its max mana reduced by 325, which results in it having 675 mana) Emiya

Weekend fun, 1.3a

Dagger Throw Throws two daggers with a delay of 0.3 seconds between them. The first dagger deal more damage than the second, but the second slows for a short duration. Using this ability on an enemy hit by this in recent 4 seconds would teleport Jack to the enemy instead. Using this ability on any ward always teleports Jack the Ripper to the targeted ward. - Cast range 700 - First dagger damage: 75 / 100 / 125 / 150 / 175 + 75% attack as physical. - Second dagger damage: 45% of attack as physical. - Slow 100% for 1.0 / 1.5 / 2.0 / 2.5 / 3.0 seconds - Blinking on the target causes her next attack to deal 200% damage. - Cooldown 2 / 2 / 2 / 2 / 1 seconds Surgery Channels and heals Jack the ripper. - Duration 4 seconds - Heal amount 80 / 120 / 160 / 200 / 240 per second. - Reduces cooldown of her other abilities by 1 / 1 / 2 / 2 / 3 seconds per second channeled - Cooldown 8 seconds Murderer of Misty Night Jack leaves behind a puff of mist. As long a

Idk what version are we on, so I'm calling it 1.3 now

Game - Drawing first blood now grants the hero that dealt the killing blow additional 500 gold. Master Intervention - Now resets at the beginning of every round Items Healing Scroll - No longer grants armor - Heal amount increased from 500 to 555 Heroes Angra Mainyu Murderous Instinct - Critical multiplier increased from 160% / 170% / 180% / 190% / 200% to 200% Tawrich and Zarich - Every hit can now critical strike while Murderous Instinct is active. True Form: Demon Core - Active health regeneration increased from 5% / 6% / 7% / 8% / 9% to 5% / 8% / 11% / 14% / 17% - Mana cost per second increased from 100 to 200 Arturia Pendragon Avalon - No longer counters Focused Tsubame Gaeshi . Excalibur - Beam range reduced from 2000 to 1800 Attribute: The Everdistant Utopia (New) - While Avalon ’s effect persist, Arturia heals for 250 health every second. - Avalon will disjoint all projectiles while it persist. - Mana cost is