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Showing posts from August, 2018

Weekend fun, 1.3a

Dagger Throw Throws two daggers with a delay of 0.3 seconds between them. The first dagger deal more damage than the second, but the second slows for a short duration. Using this ability on an enemy hit by this in recent 4 seconds would teleport Jack to the enemy instead. Using this ability on any ward always teleports Jack the Ripper to the targeted ward. - Cast range 700 - First dagger damage: 75 / 100 / 125 / 150 / 175 + 75% attack as physical. - Second dagger damage: 45% of attack as physical. - Slow 100% for 1.0 / 1.5 / 2.0 / 2.5 / 3.0 seconds - Blinking on the target causes her next attack to deal 200% damage. - Cooldown 2 / 2 / 2 / 2 / 1 seconds Surgery Channels and heals Jack the ripper. - Duration 4 seconds - Heal amount 80 / 120 / 160 / 200 / 240 per second. - Reduces cooldown of her other abilities by 1 / 1 / 2 / 2 / 3 seconds per second channeled - Cooldown 8 seconds Murderer of Misty Night Jack leaves behind a puff of mist. As long a

Idk what version are we on, so I'm calling it 1.3 now

Game - Drawing first blood now grants the hero that dealt the killing blow additional 500 gold. Master Intervention - Now resets at the beginning of every round Items Healing Scroll - No longer grants armor - Heal amount increased from 500 to 555 Heroes Angra Mainyu Murderous Instinct - Critical multiplier increased from 160% / 170% / 180% / 190% / 200% to 200% Tawrich and Zarich - Every hit can now critical strike while Murderous Instinct is active. True Form: Demon Core - Active health regeneration increased from 5% / 6% / 7% / 8% / 9% to 5% / 8% / 11% / 14% / 17% - Mana cost per second increased from 100 to 200 Arturia Pendragon Avalon - No longer counters Focused Tsubame Gaeshi . Excalibur - Beam range reduced from 2000 to 1800 Attribute: The Everdistant Utopia (New) - While Avalon ’s effect persist, Arturia heals for 250 health every second. - Avalon will disjoint all projectiles while it persist. - Mana cost is