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Showing posts from June, 2018

Cat nerfs, more Angryman nerfs

General - All melee heroes now has at least 150 attack range (Gilles attack range remains at 50 as his is for dewarding purpose only) Angra Mainyu General - Base damage reduced from 48 ~ 58 to 38 ~ 45 - Agility gain per level reduced from 1.3 to 0.9 - Base attack speed increased from 1.1 to 1.0 Tawrich & Zarich - Cast range reduced from 400 to 350 - Base damage reduced from 20 / 30 / 40 / 50 / 60 to 10 / 20 / 30 / 40 / 50 True Form - Max health bonus reduced from 300 / 350 / 400 / 450 / 500 to 100 / 125 / 150 / 175 / 200 - Bonus damage increased from 7% / 11% / 14% / 17% / 20% to 10% / 15% / 20% / 25% / 30% Attribute: Demon Incarnate - Self damage amplification reduced from 25% to 15% Arturia Pendragon Caliburn - Cast range increased from 200 to 250 - Cast range buffer reduced from 200 to 75 - Damage reduced from 380 / 480 / 580 / 680 / 780 to 350 / 450 / 550 / 650 / 750 Avalon - Cooldown reduced from 60 to 55 seconds Attribute:

Goodbye Avenger

General - Mana regeneration increased from 0.5 to 0.8 per point - Health regeneration increased from 1.25 to 2.0 per point Angra Mainyu General - Base health regeneration increased from 0 to 1 - Base armor reduced from 1 to 0 - Strength gain per level reduced from 0.95 to 0.7 Tawrich Zarich - Damage reduced from 70 / 80 / 90 / 100 / 110 to 20 / 30 / 40 / 50 /60 - Now adds 100% of Angra Mainyu’s attack to each hit - Damage type changed to Physical - Each hit can apply on hit effects (Does not crit, but can Bash). - Can now target magic immune enemies (Magic immunity still blocks disarm and silence). True Form - No longer grant 300 bonus maximum mana True Form: Vengeance Mark - Cast point increased from 0.3 to 0.4 - Cast range increased from 200 to 300 True Form: Blood Mark - Vengeance Mark restriction removed. - Health switching is now percentage based - Cast range reduced from 300 to 200 True Form: Demon Core - Regeneration