General - Fixed issues with game automatically combining stash's items with the hero's inventory when the hero is dead. (Issue with purchased items going directly to hero persist however) - Heroes are more talkative, some audios are fixed BlessRNG Items A Plus Scroll - Builds off A Scroll and Healing Scroll - Heals the user for 500 Health, increases Magic Resistance by 50% and Armor by 25 - Does not stack with A Scroll - Applies a hidden debuff on the user for 30 seconds, making usage of A Scroll to provide only 25% Magic Resistance instead of 50%. - Debuff is removable with Command Seal 2 or all other cooldown reset abilities that affect items (Endless Loop, etc) A Scroll - Applies a hidden debuff on the user for 30 seconds, making usage of A Plus Scroll to provide only 25% Magic Resistance instead of 50%. - Debuff is removable with Command Seal 2 or all other cooldown reset abilities that affect items (Endless Loop, etc) Emiya...
General - Mana regeneration increased from 0.5 to 0.8 per point - Health regeneration increased from 1.25 to 2.0 per point Angra Mainyu General - Base health regeneration increased from 0 to 1 - Base armor reduced from 1 to 0 - Strength gain per level reduced from 0.95 to 0.7 Tawrich Zarich - Damage reduced from 70 / 80 / 90 / 100 / 110 to 20 / 30 / 40 / 50 /60 - Now adds 100% of Angra Mainyu’s attack to each hit - Damage type changed to Physical - Each hit can apply on hit effects (Does not crit, but can Bash). - Can now target magic immune enemies (Magic immunity still blocks disarm and silence). True Form - No longer grant 300 bonus maximum mana True Form: Vengeance Mark - Cast point increased from 0.3 to 0.4 - Cast range increased from 200 to 300 True Form: Blood Mark - Vengeance Mark restriction removed. - Health switching is now percentage based - Cast range reduced from 300 to 200 True Form: Demon Core - Regeneration ...
General Effects - Upon gaining magic immunity, also cleanses the user off cleansable debuffs such as stuns, slows, silence, roots and etc. This applies to all magic immunity effects. - End of round pause is now a Revoke, so that special childs won’t waste their seals for whatever weird reason. Items S-EX Scroll - Slow and Root are both applied simultaneously again, making it possible to purge off with 1 cleanse effect. Shard of Replenishment - Now instantly fully heals the target when used - Hp and mana regeneration reduced to 500 per second - Regeneration can now be purged off by Soft and Strong dispels. Shard of Anti-Magic - Duration increased from 7.5 to 8.5 seconds Master Command Seals - Command seals are now refreshed when the round begins, for the special childs who wants to reset blinks and make weird plays. Presence Resonator - Cooldown is now refreshed when the round begins. - Now prioritizes the closest enemy that can be detected...
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