General Vote for what should I work on - Added sounds that trigger when certain heroes are picked into the same team. - Command for picking Kuro removed because some people are abusing her instead of helping to brainstorm. - Normalized a lot of stuns to use one standard stun debuff so that heroes with stunned animation can play their stunned animation. Presence Resonator - Reveal duration reduced from 4 seconds to 2 seconds Ward Familiar - Maximum stock increased from 4 to 6 - Restock time reduced from 180 to 120 Scout Familiar - Transforming into a ward duration increased from 15 seconds to 30 seconds - Transforming into a ward true sight increased from 1050 to 1400 - Transforming into a ward cost reduced from 800 to 600 Arturia Pendragon (Still too lazy to get started on reworking her) Avalon - Duration increased from 5 to 8 - Cast point reduced from 0.2 to 0.1 - Self stun duration when countering reduced from 0.6 to 0.45 (Roughly only di...
General Master Abilities Intervention (D) - Cleanses your servant off crowd control effects and apply a 40% damage reduction shield on them for 1 second. - Cannot be used while revoked from sources other than yourself. (Rule Breaker, Gae Dearg, Enkidu, No Second Strike) - If used while executing abilities such as Excalibur or Nine Lives , only damage reduction is provided instead. - Cooldown 60 seconds Items C Scroll - Projectile speed increased from 1000 to 1200 - Purchase limit of 10 at discounted price removed - Price increased from 150 to 180 B, A, S, EX Scroll - Prices increased respective to change in price of C scroll. Sentry Familiar (New) - Places a ward which provides true sight to that area - Plant range 400 - Gold Cost 400 Scout Familiar - Transforming into a ward cost reduced from 600 to 400 gold Heroes Angra Mainyu Blood Mark - Cooldown reduced from 50 to 20 Attribute: Demon Incarnate - Now also increases Verg A...
General A Plus Scroll - Healing reduced from 500 to 300 - Armor bonus increased from 25 to 35 Angra Mainyu Attribute: Overdrive - Now also causes Angra Mainyu to perform 3 attacks on the target when Tawrich and Zarich is used (This does not provide Overdrive stacks however) Atalanta Crossing Arcadia - Now has 2500 cast range - Actual range the arrows will hit is unchanged - Cooldown rescaled from 8 to 10 / 6 (I intend for Crossing Arcadia to be like Dark Souls roll, more defensive than an offensive ability). Diarmuid Double Spearmanship - Now also causes Diarmuid to deal 15 / 20 / 25 / 30 / 35 magic and pure damage to the target when he attacks while activated Attribute: Mind’s Eye - Search interval reduced from 1 to 0.25 (Should be more responsive in revealing enemies) - Reveal duration reduced from 2 to 1 - Active: Buff is now properly removed when triggered Attribute: Master of Double Spearmanship - Mana cost reduced from 19 to 17 ...
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