Update February 27

General
- Fixed issues with game automatically combining stash's items with the hero's inventory when the hero is dead.
(Issue with purchased items going directly to hero persist however)
- Heroes are more talkative, some audios are fixed BlessRNG


Items
A Plus Scroll
- Builds off A Scroll and Healing Scroll
- Heals the user for 500 Health, increases Magic Resistance by 50% and Armor by 25
- Does not stack with A Scroll
- Applies a hidden debuff on the user for 30 seconds, making usage of A Scroll to provide only 25% Magic Resistance instead of 50%.
- Debuff is removable with Command Seal 2 or all other cooldown reset abilities that affect items
(Endless Loop, etc)

A Scroll
- Applies a hidden debuff on the user for 30 seconds, making usage of A Plus Scroll to provide only 25% Magic Resistance instead of 50%.
- Debuff is removable with Command Seal 2 or all other cooldown reset abilities that affect items
(Endless Loop, etc)

Emiya
Broken Phantasm
- Cast range reduced from 2000 to 1750

Hrunting
- Cast range reduced from 4000 to 3000
- No longer has max range buffer, will fire as long as the target is not in a Reality Marble
- Now bounces to up to 2 nearby targets within 600 range, with 50% reduced effect each, prioritizes closest enemy

Attribute: Eagle Eye
- Now increases Broken Phantasm and Hrunting cast range by 750 and 1000 respectively

Attribute: Hrunting
- Mana cost increased to 15

Attribute: Improve Projection
- Fixed Sword Barrage: Bombard dealing less damage than intended (+25 instead of +35)

Hassan-i-Sabbah
Ambush
- Ambush attack would only trigger if Hassan has faded completely into invisibility
- Ambush would not be broken if Hassan uses a skill before he faded completely into invisibility

Self Modification
Fixed issue with stats prioritization where you can get bonus Agility despite Intelligence being the highest stat.

Combo: Delusional Illusion
- Damage now scales based off Zabaniya's level
- Damage per projectile rescaled from Zabaniya * 80 + 120 to Zabaniya * 25 + 500
- Using Combo: Delusional Illusion no longer breaks Ambush

Attribute: Shadow Strike
- Damage penalty rescaled from 400 to 100 / 175 / 250 / 325 / 400
- Fixed Shadow Strike increasing heal block duration to longer than stated (3.0 -> 2.5)
- Now allows Zabaniya to be cast on Magic Immune enemies
- Now deals damage and apply curse to magic immune enemies
- Tooltip clearly states that it does increase Combo: Delusional Illusion's damage by 100

Heracles
Berserk
Damage increased from 66% of excess life to 100% of excess life
- Damage is now capped to 50% of Berserk's fixed life

Iskander
Via Expugnatio
- 25% chance to MACEDONIA DRIFT

Li Shuwen
No Second Strike
- Has higher chance for Li Shuwen to play his sound when attempting to punch

Combo: Raging Dragon Strike
- Replaced Kotomine's voice with appropriate voice

Attribute: Circulatory Shock
- After removing mana, also deals 30% of the target's missing mana as magical damage to the target
(Does not work on Manaless such as Sasaki and Gilles or creeps)

Nero Claudius
Rosa Ichthys
- While Aestus Domus Aurea is active, Rosa Ichthys will place a hidden debuff on the primary target, becoming immune to Rosa Ichthys stun for 5 seconds.
(The energy wave released will still stun for full duration however)

Aestus Domus Aurea
- Banners will attempt to spawn on the ground in case of uneven terrain

Footnote
If things are looking fine then I'll leave it around and get back on working on other stuffs.


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