Updates
General Effects - Upon gaining magic immunity, also cleanses the user off cleansable debuffs such as stuns, slows, silence, roots and etc. This applies to all magic immunity effects. - End of round pause is now a Revoke, so that special childs won’t waste their seals for whatever weird reason. Items S-EX Scroll - Slow and Root are both applied simultaneously again, making it possible to purge off with 1 cleanse effect. Shard of Replenishment - Now instantly fully heals the target when used - Hp and mana regeneration reduced to 500 per second - Regeneration can now be purged off by Soft and Strong dispels. Shard of Anti-Magic - Duration increased from 7.5 to 8.5 seconds Master Command Seals - Command seals are now refreshed when the round begins, for the special childs who wants to reset blinks and make weird plays. Presence Resonator - Cooldown is now refreshed when the round begins. - Now prioritizes the closest enemy that can be detected