Updates
General
Effects
- Upon gaining magic immunity, also cleanses the user off cleansable debuffs such as stuns, slows, silence, roots and etc. This applies to all magic immunity effects.
- End of round pause is now a Revoke, so that special childs won’t waste their seals for whatever weird reason.
Items
S-EX Scroll
- Slow and Root are both applied simultaneously again, making it possible to purge off with 1 cleanse effect.
Shard of Replenishment
- Now instantly fully heals the target when used
- Hp and mana regeneration reduced to 500 per second
- Regeneration can now be purged off by Soft and Strong dispels.
Shard of Anti-Magic
- Duration increased from 7.5 to 8.5 seconds
Master
Command Seals
- Command seals are now refreshed when the round begins, for the special childs who wants to reset blinks and make weird plays.
Presence Resonator
- Cooldown is now refreshed when the round begins.
- Now prioritizes the closest enemy that can be detected.
Cu Chulain
Protection from Arrows
- Active duration increased from 3 seconds to 4 seconds
Battle Continuation
- When triggered, instantly cleanses Cu Chulain off all debuffs as well.
Diarmuid
General
- Base damage reduced from 54~62 to 42 ~ 50
Double Spearmanship
- On hit damage reduced from 15 / 20 / 25 / 30 / 35 to 5 / 10 / 15 / 20 / 25
- Passive proc chance increased from 15% / 20% / 25% / 30% / 35% to 20 / 25 / 30 / 35 / 40%
Gae Dearg
- Maximum damage increased from 550 / 675 / 800 / 925 / 1050 to 550 / 700 / 850 / 1000 / 1200
Combo: Rampant Warrior
- Attack speed bonus reduced from 100% to 50%
- Cast point reduction increased from 50% to 62.5%
(Roughly 0.4 to 0.3 second cast point)
Emiya
Kanshou & Byakuya
- Should be easier to throw swords towards his back now.
Rho Aias
- Now shows remaining shield in 10 hp per stack.
(200 stacks when it’s created)
Attribute: Overedge
- Additional blades fired can now be disjointed
- Attack speed bonus increased from 25% per stack to 35% per stack
- Hitting enemies with any blades grants 1 stack per blade immediately
- No longer grants charges when casting Kanshou & Byakuya
(Effectively hitting with 4 blades grants 4 charges immediately)
Gawain
Blade of the Devoted
- Initial stun duration reduced from 1.25 seconds to 0.5 seconds
- Subsequent hits after initial hit no longer deals bonus magic damage.
- Increases Gawain’s attack by 30 / 40 / 50 / 60 / 70 while Blade of the Devoted is active.
- Initial damage increased from 250 / 300 / 350 / 400 / 450 to 300 / 350 / 400 / 450 / 500
Blessing of the Fairy
- When triggered, instantly cleanses Gawain off all debuffs as well.
Attribute: Belt of Bertitlak
- Mana cost reduced from 16 to 14
- No longer increases Heat’s stacking damage by 8
- Area of effect increased from 250 to 375
- Causes Blade of the Devoted to reduce its cooldown by 1 second everytime Gawain hits an enemy while its active, down to a minimum of 5 seconds.
Attribute: Knight of the Sun
- When attacking enemies while Heat is active, upon the 5th attack, subsequent Heat stacks twice as fast.
- Triggering Heat’s 5th attack bonus grants Gawain bonus 400% attack speed for his next 5 attacks, and stuns the target for 1 second. This can only occur once every time Heat is used.
- Mana cost is 13
Hassan-i-Sabbah
Dirks
- Fixed a bug where Dirk poison slow is not considered a slow effect.
- Cast range rescaled from 700/1100 to 850 / 1000
- Damage reduced from 180 / 10 to 150 / 10
- Damage bonus from Attack increased from 75% to 100%
Combo: Delusional Illusion
- Illusions throws dirks instead of using Zabaniya: Delusional Heartbeat
- Illusion variants includes Hundred-Faced Hassan
(This is merely a cosmetic change)
Attribute: Protection from Wind
- Maximum magic resist bonus increased from 35% to 40%
- Maximum magic resist penalty reduced from -30% to -20%
Heracles
General
- Some volume has been toned down a little bit
Berserk
- Health lock reduced from 800 / 1050 / 1300 / 1550 / 1800 to 800 / 975 / 1150 / 1325 / 1500
- Can no longer be removed by Soft Dispels
(S and EX scroll mainly)
(*Note: This change has been live for a while)
Lancelot
SMG Barrage
- Stacking damage per shot increased from 35 / 50 / 65 / 80 / 95 to 45 / 60 / 75 / 90 / 105
Double Edge
- Movement/Attack speed gain per second or when taking damage increased from 5% to 10%
- Movement/Attack speed and damage taken % also increases as Lancelot attacks.
- Maximum attack speed increased from 25% / 50% / 75% / 100% / 125% to 50% / 75% / 100% / 125% / 150%
- Maximum damage amp taken increased from 25% to 35%
Arondite
- Bonus damage increased from 15 / 20 / 25 / 30 / 35 to 20 / 30 / 40 / 50 / 60
Attribute: Knight of the Lake
- No longer rapidly cleanse crowd control effects for 1 second when Arondite is activated.
- Grants Lancelot 1.5 seconds Spell Immunity when Arondite is activated
Li Shuwen
Berserk
- Fixed an issue where Berserk is usable even while revoked.
- Crowd Control immunity increased from 1 to 2 seconds
- Duration increased from 8 to 12 seconds
- Fierce Tiger Strike critical damage increased from 175% to 200%
- Cooldown increased from 25 to 30 seconds
Attribute: Circulatory Shock
- Mana burn damage increased from 0.3 per missing mana to 0.5
- Enemies killed with No Second Strike have their master mana reduced by 1
- Mana cost increased from 15 to 16
Attribute: Furious Chain
- Health and mana regeneration increased from 40 per second to 50 per second
- Mana cost reduced from 19 to 17
Medea
Attribute: Dagger of Treachery
- Enemies who die under the effect of Rule Breaker no longer grants Medea an additional point of master mana
- Enemies who die under the effect of Rule Breaker has their master losing 1 health and Medea’s master gains 1 health if applicable.
Nero Claudius
Tres Fontaine Ardent
- Cast point removed
- No longer makes Nero invulnerable for 0.2 seconds if there’s no nearby targets
Gladiusanus Blauserum
- Bonus proc damage per stack rescaled from 30 / 50 / 70 / 90 / 110 to 50 / 60 / 70 / 80 / 90
- Starts from 0 stacks instead of 1
- No longer stuns magic immune enemies
Aestus Domus Aurea
- When the theatre manifest, abilities on cooldown longer than 1 second will have its cooldown reduced to 1 second
- Sound is only global if there’s an enemy within range when Nero begins casting
Combo: Laus Saint Claudius
- Can no longer be used on enemies unaffected by Aestus Domus Aurea
Vlad
Rebellious Intent
- Free mana cost condition increased from 25% to 35% health.
Kazikli Bey
- Cast point increased from 0.3 seconds to 0.45 seconds
- Activation delay reduced from 0.65 seconds to 0.5 seconds
Footnote: You might find some Easter egg on what I'm working on if you play while I'm in the game.
Credits to styx for providing the models.
Credits to styx for providing the models.
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